Rendering a mech arm from moi3D to keyshot tutorial
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thedemonstrateurs
Originally I wanted a walk-through but the pacing due to waiting for things to render and the multitasking made a walk-through really hard to follow unless you were very familiar with Keyshot. So instead I have made a bullet point series where I go over the skills and theory behind important actions, tips, and rationals.
It's intended to be a more modular and flexible collection. Start where you please, use what you will and build what you want from the tools :)
I've also added the project file for those who learn best by dissection.
Cheers guys!
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